Flash just got flashier with Papervision 3D


PAPERVISION 3D: Real-time 3D engine for Flash

THE evolution of websites is certainly something exciting to behold. It’s clear that we are moving more towards a visual culture where attention spans are short and web-users are click-happy. Websites today have to be quick to catch and hold a visitor’s attention. What better way to do this by offering something that is flashy, visually-appealing and interactive.

Adobe Flash is a program for producing flash animations for games, websites, applications and cartoons. It generally refers to a certain kind of movement and visual style. We often see flash adverts on websites. These usually consist of some sort of animation that moves around or responds to your mouse cursor.

Flash CS5 is the latest program for creating flash animations and it recently got flashier with the introduction of Papervision 3D.

Papervision 3D is an open source, real-time 3D engine for Flash. It essentially allows anyone to work online in 3D. It has been extensively used in the gaming industry and is becoming increasingly popular for creating interactive 3D websites. A large appeal of Flash is that it is compatible with all web-rich media, social applications and several gaming platforms.

papervision logoPAPERVISION: THE TECHNICAL BIT

According to Computerarts.co.uk,

“The Papervision workflow is pretty straightforward. You start by creating a low poly-count model in 3Ds Max, Maya or Blender. You then use the Collada plug-in to create a file that contains information on your 3D model’s set-up, textures and animation. Finally, you can use the Papervision component to import your 3D character into Flash CS3.” — http://www.computerarts.co.uk

As technical as this process sounds, there is a Papervision library as well as several Flash tutorials available on the web that allow anyone to learn Flash and create their own 3D avatars, environments and animated webtoons. In fact, several cartoons that inhabit the web are made entirely using Flash. Happy Tree Friends and Money Dust instantly spring to mind as prime examples.

FLASH IN FILMS

Many animation film festivals are now responding to the popularity of Flash animation by adding separate categories in competitions for “web cartoons” or “Internet cartoons.” Flash animation and Papervision is also now taught in schools throughout the UK and is a sought-out talent in the web industry.

Many Flash animations are created by individual or amateur artists. However, it does require a fair amount of technical knowledge to create a flashy masterpiece. Creating animations using Flash is a lot easier and less expensive than traditional animation techniques and distribution is considerably easier and less expensive than television thanks to the Internet.

But the potential for Flash is staggering. A visit to www.papervision3d.org will reveal an animated scene under the ocean blue. By simply scrolling your mouse, you get a panoramic view of different fish species swimming about, encounter a large shark as it swims by and see a few nervous looking divers in the background.

Papervision 3D in action

Papervision 3D

Papervision: An underwater scene as seen at http://www.papervision3d.org

The thought of incorporating Papervision into something like Google Oceans is an exciting one. Currently Google Oceans only offers static images of endangered fish species in different parts of the oceans. But imagine being able to interact with an animated school of marine life by following and clicking on them for more information. This is all possible with Papervision.

A French website www.mtl12.com illustrates the potential for using Flash in the tourism industry. A mouse hover over a link for the Ritz-Carlton Hotel plays a flash video of people walking past the location. A click on the animation takes you into the Hotel itself where you can scroll around and examine the interior to your heart’s content.

FLASH IN GAME DEVELOPMENT

Flash seems to be spreading fast. A joint company called Digimi offers free tool kits and tutorials for designing, managing and importing high-quality, flash characters online that can be positioned in virtual worlds, cross-platform games, social networks, mobile applications and professional modeling and animation tools. Papervision 3D in particular is proving to be a fantastic tool for game developers who want to include 3D avatars in their games without the pain of having to build them from scratch.

“As the gaming market continues to grow, so does the need for customization, differentiation and quality,” explains Digimi president, Eyal Gever. “This is exactly what Digimi will offer: the foremost platform for creation supported by the best human figure content library available in the marketplace.”

3D AvatarDigimi.com hosts a library of creative assets for games, virtual worlds and real-time environments. It also provides a platform and set of web services for game developers to be able to generate high-end characters with minimal development effort.

User-generated content is becoming an increasingly important part of consumers’ online gaming experience. The fact that anyone can make use of these Flash tools and contribute, signifies the potential for gamers to essentially create and tailor their own product.

Here’s a great collection of papervision games!

5 responses to “Flash just got flashier with Papervision 3D

  1. Pingback: Tweets that mention Flash just got flashier with Papervision 3D | Witness This -- Topsy.com

  2. Pingback: Flash just got flashier with Papervision 3D | Witness This | Flash Designers

  3. It seems like you are reporting on some very old and outdated topics. Flash CS3 which you cite as the most popular tool to create Flash content was released in 2007, as was Papervision3D. The current version of Flash Professional is Flash CS5, and is only one of very many tools to create Flash content.

    The article from Computer Arts magazine that you refer to was also released in 2007.

    Fact is that Papervision has not even been actively been developed for a very long time, with the latest activity dating back almost a year.

    Flash 3D engines that are more actively developed and used right now are Away3D (open-source) and Alternativa3D (free but closed source) for example. Furthermore, Adobe has just announced a low-level 3D API sporting GPU acceleration that will be coming in the next Flash Player, which if anything is what you should be reporting about.

  4. Thank you for your input R. While I did write this article a while ago, it’s more of an introduction to Flash and Papervision rather than breaking news…

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