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Wii Music launched in SA

Wii Music — the latest add-on for the Wii console, was launched on the South Africa market today offering Wii fans the chance to broaden their musical horizons and discover their inner beat.

Wii Music contains the sounds of over 60 instruments and comes with 50 included tracks. It features music of all styles, from the best of the classics to cult pop and even some popular gaming tunes like Super Mario Bros.

Instruments include steel drums, bass guitar, the saxophone and more; and, in keeping in a truly Japanese spirit, even offers the ‘instrumental’ sounds of a barking dog.

Game modes
Jam’ is the main game mode in Wii Music for creating your musical masterpieces. This is split into ‘Improvise’, ‘Quick Play’ and ‘Custom Jam.’ Muso wannabes can play as part of a six-member band, with the remaining instruments being controlled by the Wii as ‘Tute’ characters.

Improvise’ allows one to rehearse and master playing styles, while ‘Quick Play’ creates a totally randomised performance where all aspects of the set are chosen by the Wii.

Custom Play’ gives you full control, from choosing a musical style for the Tute accompaniment, to setting the speed, to choosing the instruments, to deciding where to perform.

Discover your inner beat

Virtual Drum Kit
The ‘Virtual Drum Kit’ is a popular feature which mimics a real set of drums. Using the Wii Remote and Nunchuck as drumsticks and the Wii Balance Board as foot pedals, almost every aspect of a standardised drum kit can be simulated including bass drum, cymbals, snare and hi-hats.

Wii Music offers 15 interactive drumming lessons, free play, and a one-player jam session with any of the 50 featured tracks.

Pitch Perfect
If you know bugger all about the fundamentals of music and sound, are tone deaf when it comes to comparing pitches, constructing basic harmonics or telling the difference between consonance and dissonance, Wii Music offers a Pitch Perfect music quiz.

It has eight difficulty levels which test the contestants on a range of tasks such as choosing or sorting notes by their pitch, identifying matching sounds, and spotting the wrong note in a piece of music.

Starting your own record label
Once a song is mastered into what you see as fit, it can be saved as a video clip, personalised with its own record sleeve, and uploaded and shared with friends and family over WiiConnect24.

In order to help players become more accustomed to certain styles of music, Wii Music offers numerous tutorials for tightening playing techniques, arranging tracks, playing drums and aural training.

The Wii Remote and Nunchuk can also be used to produce remixes.

Conduct an orchestra
Using the Wii Remote like a baton, up to four players are able to conduct a digital orchestra. Players are able to control the speed and volume of the rendition, and conductors need to remain synchronized to ensure a high score is awarded for the performance.

It doesn’t seem to matter what your musical or gaming experience is, Wii Music offers complete musical freedom and is an engaging and fun way for all the family to learn more about musical instruments and styles.

  • Recommended retail price: R549

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Fitness that’s fun – Wii!!

MY first experience with a Nintendo Wii saw me breaking a sweat after playing a few rounds of virtual boxing and losing a tennis match. Now people around the world are getting on board one of the first gaming platforms that actually encourages family fitness and health.

Wii Fit is a video game developed by Nintendo for the Wii console and has been dubbed as an example of ‘exercise gaming’. Inspired by sumo wrestlers’ needing to weigh themselves with two scales, Wii Fit uses a unique platform called the Wii Balance Board which senses both weight and shifts in movement and balance, and can calculate a person’s body mass index (BMI) when provided with their height. It then tracks a user’s “Wii Fitness Age” through a daily body test basing the result on the user’s current age, weight, and athletic ability.

Working out on Wii Fit
Working out on Wii Fit

The unique balance board has taken almost two years to develop, and the Wii Fit game today has about 40 different activities. Training on Wii Fit is divided into four categories: aerobic exercise, muscle workouts, yoga poses, and balance games. The activities provide a core workout, emphasising controlled movements rather than overexertion.

The featured muscle workouts are what you might find yourself doing at the gym. These include press-ups, rowing squats, stretching and the like. The aerobic exercises might find you jogging, hula-hooping, or punching the air with rhythmic boxing.

It gets more fun with the balance games, which range from ski jumping to tight-rope walking, and features a game called Penguin Slide – whereby the player has to catch fish whilst balanced on a piece of ice. When you’re done pretending to be the penguin from Surf’s Up you can pose as your favourite Anime character by doing the Half-Moon, Cobra, Warrior, or Palm Tree yoga poses.

New activities can be unlocked by gaining “Fit Credits” which are accumulated in a “Fit Bank”. Each minute of Fit Credits is equal to the number of minutes doing an activity rather than the number of minutes of overall gameplay. At certain stages, new yoga poses or muscle workouts are unlocked based on the total time spent working out. Being the best at an activity with a 100% score, or playing an activity a certain number of times, unlocks more rigorous versions of that activity.

Wii Fit also allows a player to keep track of their activities outside of the game, such as gardening, walking, and playing real sports matches, which are then added on to the player’s activity log, but not included in the daily exercise time.

Some of the games allow the player to watch TV while getting instructions or rhythm through the Wii remote speaker. You can even get your own personal virtual trainers to talk you through the different activities and make suggestions for improvement. Furthermore, different people in the same household can use Wii Fit and track their progress separately.

Wii Fit has sold more than 2 million copies since it’s release in Japan at the end of 2007, and was launched in the States (where it is perhaps needed most) on 19 May 2008 with an exclusive release at the Nintendo World Store in New York City.

Wii is also the first video game system ever included in the President’s Challenge – a program of the President’s Council on Physical Fitness and Sports that encourages all Americans to make physical activity a part of their daily lives.

There is little information regarding how Wii Fit has been received in South Africa, but it has at least reached out shores and is available in stores for R1000.

Related post:
Wii Music launched in SA
Gateway to Nintendo Week
Nintendo Wii – Enter the Electronic Fist

For more information visit:
www.nintendo.com or
www.mybroadband.co.za